Hello everyone!
We’ve been busy working on Isles of Arcana, and this update is a big one. Over the past few patches, we’ve added new content, improved controller and Steam Deck support, expanded localisation, polished progression, improved multiplayer systems, and fixed a wide range of bugs.
We’re also excited to confirm that Isles of Arcana will be taking part in Steam Next Fest, where you’ll be able to try the demo for yourself.

Isles of Arcana is coming to Steam Next Fest
The Isles of Arcana demo will be available during Steam Next Fest!
This will be an early look at the game, and we’re really excited to let more players explore Arcana, gather resources, craft, complete quests, test out controller support, and experience the world we’ve been building.
The demo is still an early build, so lots of things will continue to change and improve before release, but your feedback during this stage will be incredibly helpful.
If you’re interested in the game, please consider wishlisting Isles of Arcana on Steam. It genuinely helps support development and lets Steam know that people are excited to play.
Here is some early gameplay footage –
Full Steam Deck compatibility
We’re also happy to share that Isles of Arcana has been designed and tested with full Steam Deck compatibility in mind.
A lot of recent work has focused on making the game feel comfortable on handheld and controller, including gamepad UI targeting, minimap controls, menu navigation, build mode targeting, lobby creation, chat input, and Steam Deck-specific display fixes.
Whether you’re exploring, crafting, managing pets, fishing, fighting enemies, building, or playing multiplayer, the demo is being prepared to play smoothly on Steam Deck from day one.

Patch highlights
Across versions 0.3.1 to 0.3.45, we’ve focused on several major areas:
New quests and desert content
Completed Great Pyramid questline
New Pet Management tab
New Fishing Rod
Translation support for around 95% of the game
Major gamepad and Steam Deck improvements
Multiplayer banning, kicking, unbanning, and cartography table support
Performance improvements for caves and object loading
Bug fixes across UI, respawning, build mode, localisation, minimap markers, multiplayer visuals, and more
Below are the full patch notes.
Patch Notes
Version 0.3.1
New Content
Added new Pet Management tab in Logs
Added new desert Potion Shop
Added new quest: Dwarven Revenge!
Added new quest: Blackwater Pitch
Added new quest: Hope in Dry Soil
Added new Gladiator NPC: Maximus to the Arena
Added new placeable Ice Block
Added new Fishing Rod
Quest & World Progression
Finished The Great Pyramid questline
Localisation
Added translation framework to the core game
The game now contains translations for roughly 95% of content in:
English
German
Italian
Spanish
Portuguese
Simplified Chinese
French
Russian
Improvements
Completed crafting recipe and level audit
Improved light caster culling performance in caves
Out-of-bounds pets now teleport back to the player location instead of the map safe zone
Bug Fixes
Fixed Entangling Roots not affecting certain NPC types
Fixed Fishfolk huts floor teleportation bug
Version 0.3.2
Bug Fixes & Improvements
Fixed anvil unlock issue
Fixed Chinese characters not respecting line overflow
Fixed player respawn glitch when bed is destroyed
Fixed gamepad crafting menu not automatically selecting the first option
Fixed incorrect default zoom on Steam Deck
Fixed inaccurate destroy targeting in build mode when using a gamepad
Fixed reputation pie chart not rendering correctly
Fixed language switching causing button text issues
Version 0.3.3
Improvements
Improved offscreen and out-of-chunk object loading with deferred instance creation
Improved tutorial markers
Reworked Elven Stronghold map design
Added several new minimap markers
Added gamepad joystick navigation outside of menus
Increased language flag sizes slightly
Added attack, hurt, and death animations for Myles and Giles
Bug Fixes
Boss health bars no longer appear above the quest menu or skill tree
Fixed rare hotbar dragging bug
Version 0.3.4
Improvements
Reduced D.A.V.E.’s movement speed during the opening cinematic
Improved gamepad UI targeting
Improved hunger and thirst hover information
Multiplayer player positions now automatically resync when changing maps
Multiplayer cartography table functionality has been fully implemented
Gamepad & Controls
Added menu option to type chat messages when using a gamepad
Fixed back button functionality
Fixed teleportation node selection not always working correctly on gamepad
Fixed gamepad lobby creation targeting for name and password fields
Fixed issue where pressing a button while the hotbar was highlighted would play an incorrect sound
Multiplayer
Added player banning, kicking, and unbanning UI to multiplayer game settings
Fixed paperdoll helmets not rendering correctly in multiplayer
Bug Fixes
Fixed minimap markers drawing in the wrong position on Steam Deck
Fixed teleportation node selection not always working correctly with a gamepad
Fixed lobby creation name and password field targeting when using a gamepad
Version 0.3.45
Multiplayer
Added user lobby banning, kicking, and unbanning UI in game settings
Gamepad & Controls
Added variable zoom and scroll minimap speeds on gamepad
Added gamepad interaction for pet and fishing log entries
Thank you
Thank you to everyone following the development of Isles of Arcana.
This has been a huge period of progress for the game, especially with Steam Next Fest preparation, Steam Deck compatibility, controller support, localisation, multiplayer improvements, and new content.
If you haven’t already, please consider wishlisting Isles of Arcana on Steam. It really helps the game reach more players.
We can’t wait for you to try the demo during Steam Next Fest!

