Dynamic Zero

ATOS patch notes #14

Hiya guys! Today’s patch includes a new enemy type, various bug fixes, several new items and lots more sounds! version 1.1.70 – (9-5-14) • Added a full new theme song – time to die! • Added new water based enemy – The sea snake • Increased distance that items can be picked up by • […]

ATOS patch notes #13

Hiya guys! Today’s update includes Quivers, a new hat type, slightly revised gui layout and some balance tweaks, enjoy! version 1.1.67 (4-6-14) – • Fixed bug with some game files not being deleted when removing a character • Added a new gui element to allow zooming in and out of the game view • Fixed […]

ATOS patch notes #12

Hiya guys, We have been updating steadily for a few days now adding new features and fixing up existing ones as we go along. None of these changes were significant enough for their own post so bellow is the changes for the past several minor updates. 3-6-14 • Game is now partially saved every 60 […]

ATOS patch notes #9

Hiya guys, Here is another small update just to address some of the problems people are currently experiencing when interacting with resources. This update also includes a few bug fixes and minor optimisations. We have also re-developed the way that global map collisions are managed to be now far more efficient and implemented this with […]

ATOS patch notes #3

Hiya guys, Here is the second update today for ATOS, sorry it took a little longer than expected. This provides allot of new functionality aswell as (of course) bug fixes. Thank you to everyone for the reports so far, they have been invaluable in finding the issues present! More notably in this patch we have […]

ATOS patch notes #2

Hiya guys, We are going to be rolling out a new update for ATOS shortly, aimed at fixing some of the random crashes people are currently experiencing. We are working hard to fix the problems up and to anyone currently experiencing problems please accept our apologies! Version 1.1.28 (18-5-14) – • Added automatic periodic player […]