Hiya guys,

Today we are releasing a new update to address a number of performance based issues associated with a previous version of the game engine. This includes a memory leak discovered in a beta version of the engine.

In addition to this there are a number of changes, better object placement detection and new discoveries on the island.

– Version 1.2.0 –

  • Fixed bug when placing objects which would not display some blocked paths
  • Fixed bug with npcs not displaying correctly sometimes when loading a game
  • Fixed bug with world generator causing an error on initial load
  • Statues now give a random, high level item when discovering them
  • Fixed an issue with surfaces drawing incorrectly when loading a game
  • Added multi-touch to item pick-up and inventory items to allow much smoother movement  and consumable use
  • Fixed error when collecting some resources
  • Added sounds to menu options buttons
  • Added save option when exiting the game
  • Fixed potential bug with character creation
  • Fixed bug with raft not moving when rebinding controls

 

Strange statue

This update will be rolled out shortly and will be available for both free and paid version of A Tale of Survival across all currently available platforms and marketplaces.