Dynamic Zero

ATOS patch notes #14

Hiya guys! Today’s patch includes a new enemy type, various bug fixes, several new items and lots more sounds! version 1.1.70 – (9-5-14) • Added a full new theme song – time to die! • Added new water based enemy – The sea snake • Increased distance that items can be picked up by • […]

ATOS patch notes #13

Hiya guys! Today’s update includes Quivers, a new hat type, slightly revised gui layout and some balance tweaks, enjoy! version 1.1.67 (4-6-14) – • Fixed bug with some game files not being deleted when removing a character • Added a new gui element to allow zooming in and out of the game view • Fixed […]

ATOS patch notes #12

Hiya guys, We have been updating steadily for a few days now adding new features and fixing up existing ones as we go along. None of these changes were significant enough for their own post so bellow is the changes for the past several minor updates. 3-6-14 • Game is now partially saved every 60 […]

ATOS patch notes #9

Hiya guys, Here is another small update just to address some of the problems people are currently experiencing when interacting with resources. This update also includes a few bug fixes and minor optimisations. We have also re-developed the way that global map collisions are managed to be now far more efficient and implemented this with […]

ATOS patch notes #7

Hiya guys! Today’s patch is a big one. We have been hard at work adding new features and more optimisation. Its been a week since we released ATOS and we have learnt allot in that time. It was a bit of a rough launch but with your feedback and bug reports we are making improvements […]