Dynamic Zero

We are back online!

Hiya guys, After a few weeks of the site being offline we are finally back! We are extremely excited to announce that will shortly be releasing details on our latest game that has been in development for just over a year, so stay tuned for that! Have a great weekend!

Amethlion – Now available on Steam!

  I am extremely excited to announce that Amethlion has just released on steam, what a way to enjoy a bank holiday huh? Amethlion is now bigger and better than ever thanks to all your feedback and ideas over the past few weeks. Get amethlion on Steam now! – Store.steampowered.com Here is the latest changes up […]

Amethlion – Version 1.1.8 patch notes

Hello guys, I am extremely excited to announce that Amethlion version 1.1.8 now is now available! This update brings in some new NPC’s, items and several important fix’s. Here is what has changed – The catacombs has been slightly re-modeled! Tombs inside the catacombs are now solid Reduced health of rats by 40% Fixed bug […]

Amethlion 0.0.26 changelog

Fixed floating torch bug Added level requirements for weapon crafting Added smithing experience for crafting weapons experience Fixed crafting menu flicker and tab remembrance Solids no longer block player when following and npc Changed all instances to use layers instead of depth – this should stop all flickering Increased Gork health and damage by 10 […]

Amethlion 0.0.25 – Patch notes

– version 0.0.25 – Fixed bug near bastion mines which meant creatures could spawn in walls Fixed missing collision box near bastion farmhouse Fixed some issues with resources spawning on paths in the bastion Improved enemy depth sorting Improved enemy collision with resources Improved resource depth sorting, added alpha switch when behind resources Fixed played […]