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Surviving Titan 0.6.7 is now live!

Hiya guys,

I am extremely happy to be pushing version 0.6.7 out into the world! This update brings several quality of life improvements, a new survivor, a new quest and several new items to craft as-well as an array of bug fix’s!

One of the most popular requests was an auto-sort feature for chests, in addition to increasing their size. I am happy to say this is now available for all storage in the game –

I have also streamlined the way that cooking recipes display! Now only recipes that require more than one base ingredient will display by default, anything else will require you to have them in your inventory to cook –

 

Join the discord – https://discord.com/invite/hS8EnfR

I am constantly looking out on the discussion boards and on twitter for new content you guys would like added and ways to improve the game. If you have any suggestions then please let me know!

Here is the full patch notes –

• Added a new quest!
• Added new cooking recipe, the fried egg
• Added new cooking recipe cheese
• Added new cooking recipe pizza
• Added new water bucket item
• Added new item compsognathus skull
• Added a new NPC task type – farming
• Skulls can now be crushed from the item info window into bone powder
• Added new backup module to attempt to restore corrupted game saves on load
• Doubled leather scrap and hide stack sizes
• Converted terrain to new filetype, reduced file size by 95%
• All seeds now stack up to 50
• Added auto-sort option to chests – stacks and arranges items
• By popular request the bone sword is now a one handed weapon
• Added drop sound when dropping items directly from objects and chests
• Adding state sharing between identical crafting bench’s
• Crafting lists will now auto-update every second
• All paintings now stack up to 5
• Increased light emitted by the standing torch by 40%
• Increased burn time of standing torch by 100%
• Added some more resolution optimisations across mobile devices
• Added a new survivor – Danny – he will keep your crops alive
• Converted combat dummy’s to objects instead of NPC’s (any existing can now be picked up)
• Small chests now stack up to 5
• Fixed bug with watering can not always playing splash sound
• Improved depth layering on push able objects and pillars
• Added several new skeleton sounds
• Fixed bug with paintings showing outside builds on initial game load
• Michael no longer shakes the ground when he walks
• Removed slight draw delay when dragging items into chests
• Reduced zoom when talking
• Snowmen are now solid
• Candles can now be placed on top of tables
• Reduced drop rate of key cards
• Improved gamepad performance
• Increased movement deadzone on gamepad slightly
• Reduced chicken egg spawn rate slightly
• Fixed bug with bee’s and spiders not agro’ing correctly in groups
• Fixed a loop when assigning a pet to a task whilst stuck inside
• Crafting level requirements are now displayed in the item info screen
• Fixed kraken tentacle weapon not being able to equip

That is all for today

– Zero

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