Hiya guys,
Here is another small update just to address some of the problems people are currently experiencing when interacting with resources. This update also includes a few bug fixes and minor optimisations. We have also re-developed the way that global map collisions are managed to be now far more efficient and implemented this with mountains as a preliminary test.
Version 1.1.47 (27-5-14) –
• Fixed glitch with dungeon tiles when moving horizontally
• Fixed bug with mining rocks still being-mine able even after they had be mined out
• Fixed crash when clicking a dead resource
• Fixed bug with bow shot cancel gui button not responding to multi-touch
• Tree resources now drop 1/3 less than before
• Increased the base hunger heal rate of all food items by 25%
• Reduced damage of the spear by 3
• Increased energy regeneration rate by 0.5 per second
• Reduced running energy drain by 0.5
• Increased vertical draw distance by one
• Streamlined resource management loop for better overall performance
• Fixed bug with loading bar when loading a game not displaying the correct values
• Fixed tile transition between long grass and dark grass not displaying correctly
• Fixed bug with resources sometimes not displaying correctly after re-spawning
• Added craft item output amount to crafting interface
• Fixed bug when destroying fence objects which could dispense more items than was used to make it
• re-added mountain collisions with new optimisation for better performance
• Fixed bug with interact buttons something’s being disrupted by joystick controller
That is is all for today, stay tunes for more!
– Zero