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A TALE OF SURVIVAL VERSION 1.3.1 PATCH NOTES

Hiya guys,

We are pleased to announce A Tale of Survival version 1.3.1 which will shortly be available! This update contains a host of changes to some of the games cores features which we hope will make for a much better experience!

 

Cliff building!

 

  • Two completely new tracks! A full length day and night theme by our composer Mike Frank
  • Fixed error with key rebinding not configuring correctly sometimes
  • Reduced world generation time by 15%
  • Fixed bug when entering dungeons that could cause a delay
  • Resources now no longer block cave exits
  • Increased base day and night lengths slightly
  • Joystick now only activates in the lower left quadrant of the screen
  • Added onscreen indicator for beacon to find your way home!
  • Added cool down to opening and closing interact options with objects
  • Increased damage of lava by 3
  • Fixed ‘sticky joystick’ bug
  • Fixed issue with raft controls
  • Improved depth sorting on some objects
  • Fixed bug when placing plants that would sometimes change their position
  • increased spawn rate of coal by 15%
  • Objects can now be placed on top of grass cliffs!
  • Removed delta timing from core
  • Chests now spawn in dungeons with more cool loot!
  • Improved spawn collision detection for npcs and player
  • Improved depth sorting for long grass and reeds to not overlap objects
  • Fixed bug with item saving that would sometimes cause an error
  • Fixed bug with rain icon sometimes displaying multiple times
  • Improved placement of resources to not overlap

 

Looking forward to hearing your feedback on this one!

Thanks have  great day –

Zero

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